Group OpenGLRenderSuite
- group OpenGLRenderSuite
StatusReturnValues
OfxStatus returns indicating that a OpenGL render error has occurred:
If a plug-in returns kOfxStatGLRenderFailed, the host should retry the render with OpenGL rendering disabled.
If a plug-in returns kOfxStatGLOutOfMemory, the host may choose to free resources on the GPU and retry the OpenGL render, rather than immediately falling back to CPU rendering.
-
kOfxStatGPUOutOfMemory
GPU render ran out of memory.
-
kOfxStatGLOutOfMemory
OpenGL render ran out of memory (same as
kOfxStatGPUOutOfMemory
)
-
kOfxStatGPURenderFailed
GPU render failed in a non-memory-related way.
-
kOfxStatGLRenderFailed
OpenGL render failed in a non-memory-related way (same as
kOfxStatGPURenderFailed
)
Defines
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kOfxOpenGLRenderSuite
The name of the OpenGL render suite, used to fetch from a host via OfxHost::fetchSuite.
-
kOfxImageEffectPropOpenGLRenderSupported
Indicates whether a host or plug-in can support OpenGL accelerated rendering.
Type - C string X 1
Property Set - plug-in descriptor (read/write), host descriptor (read only) - plug-in instance change (read/write)
Default - “false” for a plug-in
Valid Values - This must be one of
”false” - in which case the host or plug-in does not support OpenGL accelerated rendering
”true” - which means a host or plug-in can support OpenGL accelerated rendering, in the case of plug-ins this also means that it is capable of CPU based rendering in the absence of a GPU
”needed” - only for plug-ins, this means that an plug-in has to have OpenGL support, without which it cannot work.
V1.4: It is now expected from host reporting v1.4 that the plug-in can during instance change switch from true to false and false to true.
-
kOfxOpenGLPropPixelDepth
Indicates the bit depths supported by a plug-in during OpenGL renders.
This is analogous to kOfxImageEffectPropSupportedPixelDepths. When a plug-in sets this property, the host will try to provide buffers/textures in one of the supported formats. Additionally, the target buffers where the plug-in renders to will be set to one of the supported formats.
Unlike kOfxImageEffectPropSupportedPixelDepths, this property is optional. Shader-based effects might not really care about any format specifics when using OpenGL textures, so they can leave this unset and allow the host the decide the format.
Type - string X N
Property Set - plug-in descriptor (read only)
Default - none set
Valid Values - This must be one of
kOfxBitDepthNone (implying a clip is unconnected, not valid for an image)
-
kOfxImageEffectPropOpenGLEnabled
Indicates that a plug-in SHOULD use OpenGL acceleration in the current action.
When a plug-in and host have established they can both use OpenGL renders then when this property has been set the host expects the plug-in to render its result into the buffer it has setup before calling the render. The plug-in can then also safely use the ‘OfxImageEffectOpenGLRenderSuite’
Type - int X 1
Property Set - inArgs property set of the following actions…
Valid Values
0 indicates that the plug-in cannot use the OpenGL suite
1 indicates that the plug-in should render into the texture, and may use the OpenGL suite functions.
v1.4: kOfxImageEffectPropOpenGLEnabled should probably be checked in Instance Changed prior to try to read image via clipLoadTexture
Note
Once this property is set, the host and plug-in have agreed to use OpenGL, so the effect SHOULD access all its images through the OpenGL suite.
-
kOfxImageEffectPropOpenGLTextureIndex
Indicates the texture index of an image turned into an OpenGL texture by the host.
Type - int X 1
Property Set - texture handle returned by ` OfxImageEffectOpenGLRenderSuiteV1::clipLoadTexture (read only)
The property set of the following actions should contain this property:This value should be cast to a GLuint and used as the texture index when performing OpenGL texture operations.
-
kOfxImageEffectPropOpenGLTextureTarget
Indicates the texture target enumerator of an image turned into an OpenGL texture by the host.
Type - int X 1
Property Set - texture handle returned by OfxImageEffectOpenGLRenderSuiteV1::clipLoadTexture (read only) This value should be cast to a GLenum and used as the texture target when performing OpenGL texture operations.
The property set of the following actions should contain this property:
-
kOfxActionOpenGLContextAttached
Action called when an effect has just been attached to an OpenGL context.
The purpose of this action is to allow a plug-in to set up any data it may need to do OpenGL rendering in an instance. For example…
allocate a lookup table on a GPU,
create an OpenCL or CUDA context that is bound to the host’s OpenGL context so it can share buffers.
The plug-in will be responsible for deallocating any such shared resource in the kOfxActionOpenGLContextDetached action.
A host cannot call kOfxActionOpenGLContextAttached on the same instance without an intervening kOfxActionOpenGLContextDetached. A host can have a plug-in swap OpenGL contexts by issuing a attach/detach for the first context then another attach for the next context.
The arguments to the action are…
handle
handle to the plug-in instance, cast to an OfxImageEffectHandleinArgs
is redundant and set to NULLoutArgs
is redundant and set to NULL
kOfxStatOK, the action was trapped and all was well
kOfxStatReplyDefault, the action was ignored, but all was well anyway
kOfxStatErrMemory, in which case this may be called again after a memory purge
kOfxStatFailed, something went wrong, but no error code appropriate, the plug-in should to post a message if possible and the host should not attempt to run the plug-in in OpenGL render mode.
-
kOfxActionOpenGLContextDetached
Action called when an effect is about to be detached from an OpenGL context.
The purpose of this action is to allow a plug-in to deallocate any resource allocated in kOfxActionOpenGLContextAttached just before the host decouples a plug-in from an OpenGL context. The host must call this with the same OpenGL context active as it called with the corresponding kOfxActionOpenGLContextAttached.
The arguments to the action are…
handle
handle to the plug-in instance, cast to an OfxImageEffectHandleinArgs
is redundant and set to NULLoutArgs
is redundant and set to NULL
kOfxStatOK, the action was trapped and all was well
kOfxStatReplyDefault, the action was ignored, but all was well anyway
kOfxStatErrMemory, in which case this may be called again after a memory purge
kOfxStatFailed, something went wrong, but no error code appropriate, the plug-in should to post a message if possible and the host should not attempt to run the plug-in in OpenGL render mode.
Typedefs
-
typedef struct OfxImageEffectOpenGLRenderSuiteV1 OfxImageEffectOpenGLRenderSuiteV1
OFX suite that provides image to texture conversion for OpenGL processing.
-
struct OfxImageEffectOpenGLRenderSuiteV1
- #include <ofxGPURender.h>
OFX suite that provides image to texture conversion for OpenGL processing.
Public Members
-
OfxStatus (*clipLoadTexture)(OfxImageClipHandle clip, OfxTime time, const char *format, const OfxRectD *region, OfxPropertySetHandle *textureHandle)
loads an image from an OFX clip as a texture into OpenGL
clip
clip to load the image fromtime
effect time to load the image fromformat
requested texture format (As in none,byte,word,half,float, etc..) When set to NULL, the host decides the format based on the plug-in’s kOfxOpenGLPropPixelDepth setting.region
region of the image to load (optional, set to NULL to get a ‘default’ region) this is in the CanonicalCoordinates.textureHandle
property set containing information about the texture
With the exception of the OpenGL specifics, these properties are the same as the properties in an image handle returned by clipGetImage in the image effect suite.
Note
this is the OpenGL equivalent of clipGetImage from OfxImageEffectSuiteV1
- Pre:
clip was returned by clipGetHandle
Format property in the texture handle
- Post:
texture handle to be disposed of by clipFreeTexture before the action returns
when the clip specified is the “Output” clip, the format is ignored and the host must bind the resulting texture as the current color buffer (render target). This may also be done prior to calling the render action.
- Return:
kOfxStatOK - the image was successfully fetched and returned in the handle,
kOfxStatFailed - the image could not be fetched because it does not exist in the clip at the indicated time and/or region, the plug-in should continue operation, but assume the image was black and transparent.
kOfxStatErrBadHandle - the clip handle was invalid,
kOfxStatErrMemory - not enough OpenGL memory was available for the effect to load the texture. The plug-in should abort the GL render and return kOfxStatErrMemory, after which the host can decide to retry the operation with CPU based processing.
-
OfxStatus (*clipFreeTexture)(OfxPropertySetHandle textureHandle)
Releases the texture handle previously returned by clipLoadTexture.
For input clips, this also deletes the texture from OpenGL. This should also be called on the output clip; for the Output clip, it just releases the handle but does not delete the texture (since the host will need to read it).
- Pre:
textureHandle was returned by clipGetImage
- Post:
all operations on textureHandle will be invalid, and the OpenGL texture it referred to has been deleted (for source clips)
- Return:
kOfxStatOK - the image was successfully fetched and returned in the handle,
kOfxStatFailed - general failure for some reason,
kOfxStatErrBadHandle - the image handle was invalid,
-
OfxStatus (*flushResources)()
Request the host to minimize its GPU resource load.
When a plug-in fails to allocate GPU resources, it can call this function to request the host to flush its GPU resources if it holds any. After the function the plug-in can try again to allocate resources which then might succeed if the host actually has released anything.
- Pre:
- Post:
No changes to the plug-in GL state should have been made.
- Return:
kOfxStatOK - the host has actually released some resources,
kOfxStatReplyDefault - nothing the host could do..
-
OfxStatus (*clipLoadTexture)(OfxImageClipHandle clip, OfxTime time, const char *format, const OfxRectD *region, OfxPropertySetHandle *textureHandle)